MULTIMEDIA SHOOTING RANGE
CONCEPT
The visitors find themselves in the command center of the Central Space Safety Authority of the Tver region (GU KBTO)
There are simulators for future space pioneers to gain practical experience and colonize Mars and other planets.
MULTIMEDIA SHOOTING RANGE
In a multimedia shooting range, the visitors can feel like a character from a science fiction movie and show their skills in a fight with cosmic enemies
Changing weather conditions within the scenarios and simulated recoil of weapons provide a fully immersive gameplay experience.
COMMAND POST
Command post is a multimedia complex operating in the mode of an interactive game
The characters have to land on Mars. The commander and navigator will have to control the Mech (a large, humanoid robot, controlled by a pilot seated inside), and look for clues with the help of radios, satellite photos, and signal intercept.
ASSEMBLY / DISASSEMBLY
ZONE OF THEORETICAL TRAINING
A theoretical training zone is a multimedia installation demonstrating how to assemble, disassemble, and reload various types of weapons. “New recruits” of the Space Center can choose any model and undergo training. Experienced “combat soldiers” can test their reaction time performance.
INTERACTIVE DISPLAY WINDOWS
Multimedia display windows show hidden mechanisms and internal arrangement of military equipment
In the display window, there are collectable models. By touching the transparent screen, a visitor can study the drawings, and learn some interesting facts and military equipment characteristics.
VISUAL DESIGN
When decorating the space of the command center, we used a metal grid structure additionally illuminated with LED lights
Floor navigation allows the visitor to quickly orient themselves inside the bunker and maintains the brand identity within the space.
VISUAL DESIGN
A SYSTEM OF VISUAL COMMUNICATIONS
We developed a system of visual communication for the command center of the Central Space Safety Authority of the Tver region (GU KBTO) that can be used both on earth and in outer space. The reference point was a space uniform, modularity, and versatility of solutions.
PARTICIPANTS OF THE PROJECT
Concept development, architectural solutions, design, multimedia solutions and content by VIZHU

Account director Ilya Faizov General producer Mikhail Lykov Production director Regina Porshneva Technical director Semyon Onishchenko Art director Marina Malygina Producer Anastasiya Denisova Creative producer Elmira Khusanbaeva Creative group Aleksandr Balaba, Anna Brindyukova CG artists Aleksandr Syatkin, Kirill Maksimenko, Dmitry Komarov Designers Elena Opanasenko, Natalya Svetsova, Aleksandra Matyushkina Developers Aleksey Yashin, Olga Nabieva, Georgy Gunkin Engineers Aleksandr Filin, Ivan Chumanov, Yaroslav Skarlat Concept artist Aleksey Morozov
awards
The PROINTEGRATION AWARDS 2023
The victory in the nomination "The best integration project in the field of public facilities"
award from displax company
Award for the best multimedia art project from Displax
MOBILE INTERACTIVE ROAD TRAIN
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